feat: config small fix
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@ -13,10 +13,10 @@ type Config struct {
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ScriptBinaryPath string `required:"true" split_words:"true"`
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WebhookScriptPath string `required:"true" split_words:"true"`
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FileToWatchPath string `required:"true" split_words:"true"`
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TestFileToWatchPath string `required:"true" split_words:"true"`
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TestFileToWatchPath string `required:"false" split_words:"true"`
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}
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func rootDir() string {
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func RootDir() string {
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cmdOut, err := exec.Command("git", "rev-parse", "--show-toplevel").Output()
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if err != nil {
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log.Fatalf("exec.Command: %s", err)
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@ -29,7 +29,7 @@ func rootDir() string {
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func NewConfig(isProd bool) *Config {
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if !isProd {
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err := godotenv.Load(rootDir() + "/.env")
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err := godotenv.Load(RootDir() + "/.env")
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if err != nil {
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log.Fatalf("environment variable ENV is empty and an error occurred while loading the .env file\n")
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}
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