feat: use env path as parameter
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4877f72f04
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f56e85cc64
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@ -27,9 +27,9 @@ func RootDir() string {
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return rootDir
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}
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func NewConfig(isProd bool) *Config {
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if !isProd {
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err := godotenv.Load(RootDir() + "/.env")
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func NewConfig(envFilePath string) *Config {
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if envFilePath != "" {
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err := godotenv.Load(envFilePath)
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if err != nil {
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log.Fatalf("environment variable ENV is empty and an error occurred while loading the .env file\n")
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}
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